When the HP lost by the wearer during a single attack exceeds 25% of their Max HP, or if the HP they consume is greater than 25% of their Max HP, then immediately heals them for 15% of their Max HP while also increasing the DMG they deal by 25%/31.25%/37.5%/43.75%/50% for 2 turn(s). This effect can only be triggered once every 3 turn(s).